William Esancy
St. Albans, Vermont
(802) 689 - 0488
williamesancy.com
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Skills - Technological Tools / Software
Unity | Unreal Engine | Game Maker Studio 2 | Adobe Illustrator | Autodesk Maya | Jira | Confluence
Education
Champlain College, Burlington, VT
Major - Game Design
Graduation Date: May 2024
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GPA: 4.0
Project Experience
Molementum, Spring 2024
Level and UI/UX Designer, Team Size: 18
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Designed map layouts using Adobe Illustrator and Unity to layer out spaces and further encourage player interaction within the game space
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Created wireframes using Adobe XD as examples for the team and myself to further flesh out and fully polish the game UI interface
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Created vector art icons using Adobe Illustrator to serve as visual indicators within the game UI
The Biggest Bad That Ever Was, Fall 2023
Level / Generalist Designer and UI/UX Designer, Team Size: 8
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Built multiple game maps in Unity to further the game’s design and improve on past designs
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Designed multiple level map layouts using Adobe Illustrator to serve as visual guides for the team and myself in creating spaces in the game world
Railgun, Spring 2023
Level / Generalist Designer, Team Size: 10
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Designed and built over fifty specially made rooms using Unity to create unique experiences for each player and playthrough
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Worked with the team to ensure mechanics and features were enjoyable to use while maintaining a level polish
Work History
Walgreens, Saint Albans, VT
General Front End
June 2020 - August 2020
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Ran front end register including checking out customers, working the photo printer, and checking in and out packages
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Kept the store’s aisles clean and organized throughout the day